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Idea #445: support more rendering setting in GLSL realtime editing

Written by MartinBK25 the 30 Jan 12 at 00:29. Category: Rendering. Related project: Nothing/Others. Status: New
Rationale
Right now there are a lot of render setting for rendering. They doesn't take affect on realtime editing. For example, the diffrent types of generated textures ( e.g. Blend, Clouds, ... ) und the mapping settings. There are a lot of interesting feature that works in Play mode but not in edit mode.

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