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Idea #439: Speed up test renders.

Written by sagerfrog the 5 Jan 12 at 21:22. Category: Rendering. Related project: Nothing/Others. Status: New
Rationale
I'm in no way a programmer, but I had an idea... probably a bad one, but you never know. What if cycles could use a voronoi estimation for the coloring of nearby cells for a quicker, less accurate test render? I was looking at the overwhelming black space on my render and was wondering, why doe it have to be black? Thoughts?
Tags: Cycles

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