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Idea #372: Static Particles

Written by ejnaren the 11 Jul 11 at 03:31. Category: Particles. Related project: Nothing/Others. Status: New
Rationale
I had a job where I had an object that was animated based on some physics reaction. At every second this object needed to place a duplicate of itself at exactly the position it was at that time.

I would have liked to do this with particles. Just emit a single static particle that would not move from where it was born.
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Comments
AlekB wrote on the 15 Jul 11 at 15:51
This is already possible. Set the normal velocity to 0 on everything. then set gravity to 0. Tada static particles.

zeauro wrote on the 20 Oct 11 at 11:03
Particles can be emitted at unique vertex of a mesh.
None particles follow emitter.


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