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Idea #320: Select output for Material nodes

Written by madmesh the 27 Feb 11 at 12:51. Category: Texturing & Materials. Related project: Nothing/Others. Status: New
Rationale
When you need smal variations of an existing Material node network you have to duplicate the whole thing and make the change. The texture nodes already have a method where you can create multiple outputs and select the ones you want to use.

Materails should have the same system.

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