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Idea #283: Anti-aliasing for baked textures

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Written by Nosslak the 30 Nov 10 at 08:48. Category: Texturing & Materials. Related project: Nothing/Others. Status: Awaiting moderation
Rationale
Xnormal has some great baking options for texture baking and among others are anti-aliasing, which Blender sadly lacks at the moment. Without aliasing Blenders baked textures looks pretty crappy and pixely.
Tags: anti-alias bake render texture
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Comments
zeauro wrote on the 1 Dec 10 at 09:26
There is settings in Texture Properties to make your texture look anti-aliased.

zeauro wrote on the 1 Dec 10 at 09:26
There are settings in Texture Properties to make your texture look anti-aliased.

a7hob wrote on the 18 Feb 13 at 02:23


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