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Idea #137: Different shadings in quad view

Written by dabuty the 31 Aug 10 at 06:54. Category: User Interface. Related project: Nothing/Others. Status: New
Rationale
Blender needs some kind of option to enable in each of the view ports when quad view is enabled to set different shadings, for example in front view you have wire-frame while in camera view you are in solid mode.
I know that you can split manually the view port in 4 different screens as in 2.49 and earlier but if you do that you end up with a mess of tool bars everywhere, while in quad view you only have one tool bar and one properties bar and its more organized

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