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Idea #110: Keyboard-less (or minimal) control for tablet or pocket users
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This idea is awaiting moderator approval before going to the popular ideas area. |
Written by joshwedlake the 24 Aug 10 at 20:10. Category: User Interface. Related project: Nothing/Others. Status: Awaiting moderation |
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Rationale
The one-hand-on-the-keyboard-one-hand-on-the-mouse mantra falls down for tablet and portable (touch/stylus) device users. An alternative gesture or pointing device only input system would be extremely helpful.
Blender is hard to use on devices which have minimal physical keyboards. When using a tablet, functions such as scrolling (to increase the size of a fall-off area for example) require using the mouse's scroll button - or at least taking a hand off the pen or keyboard to use the on-tablet scrolling. Blender currently offers multiple ways to work: with fixed menus, under-mouse menus, buttons and keyboard combinations, blender can be operated almost entirely using a tablet (or stylus), except for a few core functions (especially those requiring modifier keys, eg viewport navigation).
Tags: autofocusfocus
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