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Idea #477: Group/Object Hierarchy

Written by mattb5906 the 9 Apr 12 at 15:59. Category: User Interface. Related project: Nothing/Others. Status: New
Rationale
When creating a model it would be nice to organise the individual objects/meshes that make up parts of the model in a hierarchical manner.

Example: A remote control may be made from the following visible components:
Rear housing (object)
- Mesh
Front housing (object)
- Mesh
Buttons (group)
- Button 1 (object)
- - Mesh
- Button 2 (object)
- - Mesh
- Button 3 (object)
- - Mesh
IR LED (object)
- Mesh
Battery cover (object)
- Mesh

'-' indicates sub object

Currently Blender grouping allows adding the same object to multiple groups, but with no hierachy.

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