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Idea #477: Group/Object Hierarchy
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Written by mattb5906 the 9 Apr 12 at 15:59. Category: User Interface. Related project: Nothing/Others. Status: New |
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Rationale
When creating a model it would be nice to organise the individual objects/meshes that make up parts of the model in a hierarchical manner.
Example: A remote control may be made from the following visible components: Rear housing (object) - Mesh Front housing (object) - Mesh Buttons (group) - Button 1 (object) - - Mesh - Button 2 (object) - - Mesh - Button 3 (object) - - Mesh IR LED (object) - Mesh Battery cover (object) - Mesh '-' indicates sub object Currently Blender grouping allows adding the same object to multiple groups, but with no hierachy. |
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