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Idea #2: Toggle Visibility and Masking using Vertex Groups
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Written by bunny the 16 Aug 10 at 22:59. Category: Sculpting. Related project: Nothing/Others. Status: New |
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Rationale
As it works now, using a lasso and brush, it's tricky to hide and mask parts of the mesh during sculpting with precision or speed.
A way to use Vertex Groups to quickly and easily toggle the visibility and masking of parts of the mesh during sculpting would be very helpful.
Tags: groups hiding masking polygroups sculpting vertex
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